


All the necessary assets are provided, and step-by-step saves are available at the end of each project chapter in case you stumble along the way. blender -2.93.4-windows-圆4.msi blender-2.93.4-windows-圆4.msi 191.6 MB : 182.75MB : : 486 John M. In this course, Paul will take you from the basics - interface set-up and navigation, tools, using brushes and colouring - through to a completed project you can be proud to add to your own portfolio. It may seem strange at first, but creating content with the Grease Pencil is simple, rewarding, and fun! > There is no real workaround this it is a limitation of the way things works.Īnd therefor **at least approximate the alpha blending**.The Grease Pencil allows you to illustrate (as well as animate) directly inside Blender's 3D interface. The GPencil engine cannot know that something has been rendered and is transparent in front of it unless it has been written to the depth buffer. > Yes this is because we are rendering in layers.

You guys also approximate the camera depth blur so maybe that would be a solution ? Maybe adding a compositing step and reusing the alpha buffer of the image plane's shader onto a depth buffered(alphaclipped) version/copy of the alpha blended object/material (the one you use for compositing),Īnd therefor at least approximate the alpha blending. Since alpha clipped textures are working fine with grease pencil objects, It would be sad if the tool is just left so you can never do a full animation scene (or the bulk of it at least) directly in eevee and instead plan it around using aftereffects, still. I dont know how you composit the things in code but just know that image planes and cartoon animation belong together like siamese twins and are the gold standard in 2d animation (and will never change)

Now over a year later is there any idea to resolve this in the long run (like rendering gp objects with eevee )? There is no real workaround this it is a limitation of the way things works. Yes this is because we are rendering in layers.
